ICT & Computer Science Y7

Overall Curriculum Goals

 1. Understand how to work effectively in an ICT environment and how to access and submit work online and via email.  
 2. To have a developed understanding of e-safety and respect when using devices and being online.  
 3. Developing a deeper understanding of how a computer works what parts make up a computer and what jobs each component does.  
 4. To know how to use different types of software effectively for a given purpose. 
 5. To be introduced to the problem-solving side of programming and learn about the key concepts of programming.  
 

Half Term 1

Half Term 2

Half Term 3

Half Term 4

Half Term 5

Half term 6

Topic Title: 

Collaborating online respectfully

Topic Title: 

E-Safety – storytelling with a comic strip

Topic Title: 

Under the Hood – Inside the Computer

Topic Title: 

Enterprise, Professionalism and Employability @ KPHS

Topic Title: 

Harry Plotter - Spreadsheets

Topic Title: 

Programming in Scratch – Game Development

Topic Intent:

This unit has been designed to ensure that learners are given sufficient time to familiarise themselves with the school network. It also allows the teacher to discuss appropriate use of the school network, and to update and remind learners of important online safety issues.

Topic Intent:

This unit has been designed to allow students to develop skills, knowledge and understanding in designing and developing creative products for a given purpose.

Topic Intent: 

This topic allows students to explore how computers really work. It looks at the components that make up the hardware and software of a computer and how they talk to each other to give us our desired output.

Topic Intent: 

Throughout this unit, students are introduced to our ‘money matters’ scheme of learning which is based on financial education. It allows them to learn and explore more on the following areas: Saving, Spending, Borrowing, Understanding Pay, Risks and Insurance. 

Topic Intent:

During this topic students will look at how software is used to analyse data and present data in different formats. They will explore how to effectively present data for a given purpose to a variety of audiences. 

Topic Intent:

In this topic students will explore computational thinking and will look at how the concepts of programming work through block programming. The intent is to get students problem solving and understanding what the different aspects of programming are before moving onto text based programming in later years. 

Key Content / Skills:  

  • Why do we learn Computer Science and ICT?
  • How do we stay safe in an ICT based environment?
  • Can I used MS Teams and access and submit work to my teacher?
  • Can I effectively use email in a formal setting?
  • Can I collaboratively plan and present using PowerPoint?
  • Do I understand how to make something suitable for a given audience?
  • Do I understand what cyberbullying is – and what the effects are?

Key Content / Skills:  

  • How effectively can I demonstrate that I am aware of online dangers?
  • Do I know what the different features of comic strips are?
  • Can I explain how comic strips are constructed to ensure that the flow of a story is effective?
  • Am I able to create an effective storyboard to plan out my comic strip?
  • Can I create a comic strip for the client making sure it is suitable for the intended audience?
  • Do I understand how to effectively review the comic strip to ensure that it meets the client's requirements?
  • Can I identify how the comic strip can be improved and give areas for further development?

Key Content / Skills:  

  • Do I know what input and output devices are?
  • Can I identify the different types of peripherals devices.
  • Do I know what a sensor is and how they work?
  • Am I able to name some components of a computer and explain the purpose of them?
  • Do I know what Binary is and how it is used by computers?
  • Am I able to define software and describe the difference between application and system software?

Key Content / Skills:  

  • What is the purpose EPE at KPHS and why is it important?
  • Why is career planning important?
  • Why is saving money important to reach future financial goals?
  • What factors influence the choices we make when spending money?
  • What are the reasons why young people might want to borrow money? What are the difficulties in repaying a debt?
  • What financial decisions will I need to make when I move on from full-time education?
  • What are financial risks and what are the consequences?
  • How can I protect myself from being a victim of identify theft and fraud?

Key Content / Skills:  

  • Do I know what a spreadsheet is and what it is used for?
  • Do I understand why and how data is collected for various purposes?
  • Can I create simple formulae and functions to analyse my data?
  • Can I use a variety of methods to present my data?
  • Do I understand how modelling works and what happens if data changes within a spreadsheet and why?

Key Content / Skills:  

  • Do I know what abstraction and decomposition are?
  • Can I plan using algorithms?
  • Can I design and develop a simple platform game?
  • Can I use a variety of programming concepts in my game to ensure it works effectively?
  • Can I review my own progress so that I can improve in future?

Assessment:

Baseline assessment – a combination of written and multiple choice questions – 40 Marks
7.1 Collaborating respectfully online – final piece of work assessment – 18 Marks.  

Assessment:

Ongoing assessment for each section of work submitted – overall assessment piece: 22 Marks.  

Assessment:

A combination of written and multiple-choice questions – 40 Marks.

Assessment:

A combination of written and multiple-choice questions – 40 Marks. 

Assessment:

A practical end of unit assessment to test the practical use of spreadsheets. 25 Marks 

Assessment: 

A practical end of unit assessment to test the practical uses of programming software – 25 marks.  
 
Students will have an end of year assessment on all topics – 30 marks.  

Home Learning:

Plan and prepare for your collaborative presentation with your partner.

Home Learning:

Designing a storyboard for your comic story.

Home Learning:

Create a poster or piece of revision explaining the purpose of the internal components of a computer. 

Home Learning:

Complete online lessons on Xello by the end of the half term to create your career plan.  

Home Learning:

Spreadsheet design work – design what your spreadsheet will look like and annotate it. 

Home Learning:

Game investigation work – investigate a variety of games at home against a set of given criteria. 

Employability, Professionalism and Enterprise  (EPE) Links

  • Safe working practices – manual and office jobs.
  • Developing skills - apprenticeships.
  • Password security – cyber security/banks.
  • Customer support.
  • Product development/meeting customer needs.

Employability, Professionalism and Enterprise  (EPE) Links

  • Staying safe online – teaching.
  • Research and development skills – law / criminology.
  • Presenting information effectively – government roles.
  • Software skills – Video editors.
  • Self-reflection / review – management positions.

Employability, Professionalism and Enterprise  (EPE) Links

  • Decision making – purchase ordering.
  • How sensors work – librarian.
  • Internal components - mechanics.
  • Understanding binary logic – electrical engineering.

Employability, Professionalism and Enterprise  (EPE) Links

  • Human Resources
  • Financial Advisors
  • Financial Controller
  • Bank Manager
  • Careers Advisor
  • Risk Management
  • Police
  • Accountant

Employability, Professionalism and Enterprise  (EPE) Links

  • Data analysis – research and laboratory technicians.
  • Data presentation - politics.

Employability, Professionalism and Enterprise  (EPE) Links

  • Problem solving and trouble shooting - Medical research.
  • Real estate.
  • Administration.
  • Event planning.
  • Architecture.
  • Hospital administration.

Useful Links

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